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Monday 16 November 2009

FMPA1 - Light Pollution

For my Final Major Project of my degree in Games Art and Design I will be designing and producing a single player level for play with Half Life 2. 'Light Pollution' is the working title for the level which will feature a vibrantly lit, futuristic city as it's environment. The city will feature many futuristic looking buildings and structures, clean scenery and the presence of palm trees will indicate that the city is situated in a tropical climate.
There will, of course, be a lot of design work involved in envisioning this paradisaical metropolis before the actual level can be built and made fully playable using Valve Software's Hammer Editor.


*Concept Artwork for 'Light Pollution' will be posted soon*

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