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Monday, 24 May 2010

Hammer Editor Screenshots #1

Here are some screenshots taken from inside Valve Software's Hammer Editor of the level in it's near-finished state . . .


Station Ticket Barrier

This feature that I have added to the waiting room makes it feel much more like a train station . . .

Finance Building Interior

The interior of the finance building is looking a lot classier after some texture changes. There is also a certain warm ambience to the atmosphere of the room.

Toilet Block Overhaul!

I made some drastic decor changes to the station's toilet block but the feedback that I have recieved on this choice has been positive and people have likened it to the toilets in Chapelfield Mall, Norwich . . .




Bright City Lights - Illuminating the buildings

One of my biggest and most frustrating challanges was getting the buildings around the level's perimeter to look illuminated. I managed to solve this problem by adding a spotlight in front of each building. I am very pleased with the result!





Floor Plans #2

Three more floor plans depict the floor layout of the subways, finance building courtyard and finance building rooftop . . .


With the floor plans complete I can now go ahead and build the remainder of the level's geometry with confidence.

Floor Plans

Below are some floor plans that I developed so that I could really set my level's design in stone. I split the train carraige, station platform, waiting room and courtyard into four seperate sections and designed a floor plan for each on A4 graph paper.