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Showing posts with label session. Show all posts
Showing posts with label session. Show all posts

Monday, 24 May 2010

Play-test session feedback #2

More photos and comments from the play-test session . . .


"Interesting and fun to play. Good Work, A++"
Matt Ware, 3rd year Games Art and Design



"Fantastic stuff! Love the arabic script (very authentic!) Good level design - sentry turrets behind areas of cover. It's all about the magnum for me! Well done."
Nigel Potter, 2D game art tutor


"I'm determined to beat this level on the hard setting!"
Mark Wickham, 3D workshop tutor


"Good pacing and innovative level design. Really enjoyable experience."
Will Tiddy, 3rd year Games Art and Design

Play-test session feedback #1

Here are some photographs of students and tutors playing my finished game level accompanied by a comment from them. Here's what they had to say . . .


"Easy to navigate, nice game flow and level design. Fun to play"
Alex Whitehead, 3rd year Games Art and Design



"Expansive, engaging and fun. Kept me challenged. Would play again."
Felix, 2nd year Games Art and Design



"Good flow, easy to navigate, nicely designed. Really liked the toilets!"
Kayliegh Branham, 3rd year Games Art and Design



"Streamlined, good difficulty curve, good variety of weapons."
Sam Gross, 3rd year Games Art and Design